Table Party

Play Decrypto online, free

Crack the code. Save the day.

4–12 players 15–25 min Free · in your browser No accounts, no downloads
Play Decrypto now

Host a room, friends join with a code from their own phones.

Two teams, four secret keywords each. Give clues your teammates understand — and your rivals never will.

How to play

  1. Two teams. Each gets four secret keywords, numbered 1 to 4, that never change. You always see your own team’s words — never theirs.
  2. Teams take turns. On your turn one player is the Encryptor, and only they are shown a secret three-digit code, like 3·1·4.
  3. The Encryptor writes three clues, in code order: each clue describes the keyword at that digit. Code 3·1·4 means clue one describes word 3, clue two word 1, clue three word 4.
  4. The clues are read out to everyone — both teams see every clue, this round and all past rounds, filed under the numbers they turned out to mean.
  5. From round 2, the OTHER team answers first: they guess your code using your clue history alone. Guess it exactly and they earn an interception token.
  6. Then your own team (everyone but the Encryptor) matches the clues back to numbers. Get your own code wrong and your team takes a miscommunication token.
  7. The Encryptor role passes along the team each turn, so everyone gives clues.
  8. Two interception tokens win the game instantly. Two miscommunication tokens lose it. Still level after 8 rounds: most interceptions wins, then fewest miscommunications.

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