What Secret Dictator is
A liberal government with fascists inside it. They know each other, you know nobody, and every law that passes went through two people who can both blame the deck.
Each government is two people and a closed deck. The President draws three policies and passes two on, the Chancellor enacts one, and nobody else ever sees what was thrown away — so a fascist policy is never proof of anything except who had the chance.
Five or six players means one fascist beside the Dictator, and the Dictator is shown who they are. From seven up the Dictator plays blind and has to work out which of their own side is protecting them, which is a different and much better game. The host can move that line or take it away.
The fascist track is not only a countdown. On a full table its early policies hand the President a loyalty investigation and a special election, and its fourth and fifth hand out an execution — and shooting the Dictator ends the game where it stands.
How to play Secret Dictator
- The President nominates a Chancellor. Everyone votes the government in or out.
- Three rejections in a row and the next policy enacts itself, unread by anyone.
- The President draws three, discards one, and hands two on. The Chancellor enacts one.
- Only those two know what was thrown away — and either of them can claim anything.
- Fascist policies hand out real power: investigations, special elections, executions.
- At five of them the pair may agree to veto, if the President allows it.
- Liberals need five policies or the Dictator dead. Fascists need six, or the Dictator in the chair.
How to win at Secret Dictator
Votes are evidence
Every Ja and Nein is shown with a name attached, so a government that squeaked through has a list of people who put it there.
Claim before you are asked
A President who names their three cards the moment they hand two on is far harder to catch out than one who waits to hear the accusation.
Count the deck
Eleven fascist policies against six liberal, so drawing three fascist is genuinely common — the second time it happens to the same person is not.
Rejecting has a price
Two refusals put real pressure on a government; the third enacts the top card unread, and an unread card is fascist about two thirds of the time.
Spend the bullet quietly
The Dictator survives by being unremarkable, so shoot the player nobody has bothered to accuse rather than the one who has been arguing all night.
Questions about Secret Dictator
How many fascists are there at each table size?
One fascist plus the Dictator at five or six players, two plus the Dictator at seven or eight, three plus the Dictator at nine or ten. Everybody else is a liberal and is told nothing at all.
Does the Dictator know who the fascists are?
At six players or fewer, yes. Above that they play blind, which is the printed rule — and the host can set it to always, never, or that line, before the game starts.
Who is allowed to be Chancellor?
Not the President, not the last elected Chancellor, and not the last elected President while more than five players are alive. Those limits survive a failed election and clear only when the third rejection enacts a policy.
When can we veto?
From the fifth fascist policy on. The Chancellor proposes it and the President either agrees — both policies are binned and it counts as a failed election — or refuses, and then the Chancellor must enact one of the two.
Is Secret Dictator free?
Yes. Every game on Table Party is free, with no accounts, no adverts and nothing to buy.
How many people do you need for Secret Dictator?
Between 5 and 10. Below 5 there are not enough of you for the game to work.
Do we need to download anything?
No. One person opens the site and starts a room; everybody else joins by typing the room code on their own phone. Nothing to install, nothing to sign up for.
Can we play Secret Dictator over a video call?
Yes. Share the room code in the chat and play with the call running — everything private stays on each player’s own phone.