What Color Clues is
One of you can see the colour. Everyone else has 480 of them to choose from, and all you get is one word — then two.
The board is thirty columns of hue by sixteen rows of light to dark. Naming the colour is the easy part, because the top row is nearly white and the bottom nearly black; separating it from the eight squares touching it is the whole game.
The cue giver is paid by the crowd rather than by one clever guess. They take a point for every marker that lands in the ring around the target, capped at three — so the best possible cue is worth what the best possible guess is worth.
Numbers and coordinates are refused before they reach the table. “K17”, “row K”, “seventeen” and even a superscript are all blocked, which leaves the giver with nothing but words for the colour itself.
How to play Color Clues
- The cue giver sees one square hidden on the board of 480 colours.
- They say one word. Everyone else places a marker where they think it is.
- Then two words, and a second marker each.
- Bang on scores 3, next door 2, close 1.
- The cue giver scores for every marker beside the target, up to three.
How to win at Color Clues
Cue a thing, not a shade
Something that lives at that exact colour beats an adjective covering ten squares of the board.
Keep the correction back
Your two-word cue exists to push the crowd, so let the first word be roughly right rather than safely vague.
Spread your two markers
Both of your markers score, so covering the ambiguity usually pays more than committing twice to one square.
Read the ramp, not just hue
Words like dusty, pale and inky move you up and down the board while colour words move you across it.
Know who is cueing
The same word means a different square coming from somebody who calls every teal green.
Questions about Color Clues
What am I not allowed to say as a cue?
Numbers and grid references. Digits, spelled-out numbers, ordinals and coordinates like “K17” or “row K” are all rejected before the cue is sent, in both the one-word and two-word rounds.
How does the cue giver score?
A point for every marker inside the ring of squares touching the target, across both passes, up to a maximum of three. The cap stops a full table being worth more than a small one.
Can I see where everyone else has placed?
Not until the pass closes. A marker belongs to whoever placed it until the guessing shuts, so nobody can watch four markers land in one corner and quietly follow them.
How many rounds does a game run?
One full rotation by default, so everybody gives cues exactly once, and the host can set anything from two to twelve. No two rounds ever use the same square.
Is Color Clues free?
Yes. Every game on Table Party is free, with no accounts, no adverts and nothing to buy.
How many people do you need for Color Clues?
Between 3 and 10. Below 3 there are not enough of you for the game to work.
Do we need to download anything?
No. One person opens the site and starts a room; everybody else joins by typing the room code on their own phone. Nothing to install, nothing to sign up for.
Can we play Color Clues over a video call?
Yes. Share the room code in the chat and play with the call running — everything private stays on each player’s own phone.